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A LEVEL COMPUTER SCIENCE

Languages, Literature and Culture

Languages, Literature and Culture
Languages, Literature and Culture
We are only accepting one application per candidate.

What will you be working towards?

Code NULL
Qualification Type GCE A/AS Level or Equivalent
Qualification Level Level 3
Course type Full Time

Overview

This specification has been designed for students who wish to go on to higher education courses or employment where knowledge of Computer Science would be beneficial. Careers in software development, app and game programming and computer engineering are common routes for those who gain this qualification. A student studying Computer Science can also go on to a career in medicine, law, business, politics or any type of science. In Year One, you will be taught how to program in Visual Basic, using a range of structures and strategies to solve problems. During the year, you will embed knowledge of key concepts of computational thinking and abstraction. Programming ability is assessed in Paper One which is an on screen examined component with an electronic answer document. The other part of the year is assigned to the development of knowledge of key computer science concepts which include; data representation, computer systems, computer organisation and architecture, communication and networking and the consequences of computer science. These topics are assessed through a written examination at the end of the first year. In Year Two, you will complete another examination which is similar to Paper One from the first year. An electronic answer document is provided and you will produce a programming solution for a given number of tasks. You will be assessed on advanced programming skills which have been developed through the second year of study. Another theory unit is covered in the second year which includes the extension of ideas, as well as new concepts such as fundamentals of databases, Big Data and systematic problem solving. Finally, you will show independence with your programming studies by completing a coursework unit in a programming language to solve a given problem. This will be completed in an extended project, in which you will be expected to follow a project structure through analysis, design documentation, a technical solution, testing and evaluation. This final project is then internally assessed and externally moderated.

Details

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How will it be delivered?

Year 1:

Paper 1: On screen examination of 1 hour 30 minutes. (50% of AS qualification) Program a solution to given problems and evidence this through an electronic answer document. Preliminary material is issued beforehand along with a skeleton program for study in class. Paper 2: Written examination of 1 hour 30 minutes (50% of AS qualification) Answer a series of short and long answer questions based on the theory concepts covered during the year.

Year 2:

Paper 1: On screen examination of 2 hours 30 minutes. (40% of A2 qualification) Program a solution to given problems and evidence this through an electronic answer document. Preliminary material is issued beforehand along with a skeleton program for study in class. Paper 2: On screen examination of 2 hour 30 minutes. (40% of A2 qualification) Answer a series of short and long answer questions based on the theory concepts covered during the two year course.

Non-examination assessment: Coursework component (20% of A2 qualification) Evidence a programming project with associated evidence of development using problem solving approaches learnt on the course.

Entry requirements

Grade 6 or above in GCSE Mathematics and/or grade 5 in GCSE Computer Science (if studied)

Your next steps...

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